Tag Archives: claylindo

The Bonesmith’s Union: ¡Viva Jarritos!

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This news nugget’s a few days old, but nevertheless worth repeating: muerte artist extraordinaire Tamra Kohl—nee Claylindo—has been commissioned by the Jarritos beverage company to create a series of “biographical dioramas” which outline the early days of the brand’s creation, as well as the founder’s efforts to create a soda which would be beloved by children in any semi-Southwestern state, completely foreign to those above the 49th parallel and completely indigestible by adults.

dinnertime at don francisco’s.

aside from the glorious detail of the trees, be sure to awe over the light dusting of wear and tear on the truck itself: classic claylindo.

I kid, of course. As a dyed-in-the-blood California product, I was initiated in the miracles of chugging tamarino, jamaica, piña and sandia-flavored sodas from an early age, though—unlike a nice stay-foam cup of Orange Bang—my teeth and heart rate can no longer handle the stuff, now that I’m getting old and porous.

But. Anyway. Be sure to hop on over to Tamra’s blog for more photos, as well as a brief breakdown of how she got these things going. Awesome, as always.

Loteria Number Nineteen: La Pirata (The Pirate)

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(AUTHOR’S NOTE: The following post starts out with one of those weird-ass tangents about something that may or may not speak to the whole bonesmithing process, specifically the importance of numbers. As someone who hates math with a kerosene-burning passion, I won’t be all creaky or weepy if you just bump down to where the rest of the pictures are. Seriously, now.)

One of the biggest design-related pratfalls that I’ve had to contend with during my shift into making “commercial-caliber calacas” was coming up with some sort of uniform concept for the bases. I use the same standard three-by-five, off-the-shelf craft plaques that artists like Jerry Vigil and Clay Lindo do, but I’ve also bumped up against fundamental design issues when figuring out what the heck to do with them: is it enough to have a character standing on a street? Does it screw up the basic aesthetic (or hedge on offensiveness) if I use a flag motif? Should I try to incorporate some basic impression of a setting (i.e. floorboards, a carpet, a hopscotch game) or just try to separate it from the design of the figure, itself?

As I touched on during my meandering write-up about the La Revolucionaria piece, a lot of this was alleviated the moment that I came up with the loteria concept. This didn’t just give me a solid, brand-style “go-to” in terms of differentiating my work from that of my talented contemporaries (Much like Jerry’s preference for using a striking cobalt blue on his calaveras, there’s no mistaking a “Tamra Kohl skull” or a Nee “micro-sculpt.” In a medium where you’re basically all playing with the same half-dozen bones, having something that separates you from being just another person messing around with another culture’s tradition is pretty damn important, all said), but provided for another unexpected benefit: raw, unalloyed inspiration.

I can’t claim to know much about numerology, but I do know that numbers are sewn right into the fabric of who we are. The whirligig of life only stops occasionally for birthdays, anniversaries, death-dates and other points of interest, the majority of which are stapled firmly into our consciousness through the indelible presence of a number: I may not remember what color my shirt was on the night of my first kiss with the woman who would eventually become my wife, but I can tell you that it happened thirteen years ago, on November the 16th. Memories slip, feelings fade, but numbers—once committed—do not slide.

That being the case, the use of a number—simple as it seems—has become something to strike sparks off of. For example, this piece: originally intended to just be a “lady pirate” (Inspired from the Anne Bonney frescos that were once in the Pirates of the Caribbean ride queue at Disneyland) it instead turned itself into a gift for a longtime friend, based on little more than the question of what its designated numero would be.

“A dolly? The surprise is a dolly?”

Sequentially, it would have been number five, in the series. But in terms of impressing a specific point—that being the fact that I had known the person in question for nearly twenty years—it suddenly seemed more appropriate to brand it as number nineteen. At this point, I’m still clinging to the silly vanity that I’ll be able to make it to the century mark with these suckers, someday: as such, each number should only wind up being used, once.

19.

Nineteen won’t get a better or more-deserving shake, which sealed it: as a result, I completely changed the character’s design and shifted gears from it being a generic conversation piece to a tailor-made token of my appreciation for a nearly life-long friendship. As a new mom, “Captain TEC” wound up cameo-ing her lovely baby daughter, along with another earmark of our mutual, geeky interest: a copy of the same Guybrush Threepwood voodoo doll that Ghost Pirate LeChuck is brandishing on the cover of the original Monkey Island 2 game box. The simple inclination of changing a number breathed an entirely new degree of life into what would have been just another skeleton in search of someone to love it, which—as I’ve rambled on about before—is one of those things that keeps you going, as an artist. Ebb or flow, you can at least count on the gratitude of the people you care about to keep your levels of inspiration on the up-and-up.

Another bonus: making these for friends means that they probably won’t send them back. On some days, that’s a cause worth fighting for.

The Bonesmith’s Union: Clay Lindo’s “Joey and the Zombie”

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I was contemplating doing something Halloween-themed this year, but–thanks to the endless talent and unparalleled quirkiness of Ms. Tamra Kohl–the holiday’s calavera-related needs have been effectively handled:

Boo, sucka!

Run, bone-boy, run!

The piece is currently up for auction at eBay, and the opening bid is WAY too low. Check it out at the following link!

Joey and the Zombie!